So what assumptions were made using the model of many characters. One is "save or die" mechanics. When you have eight characters on the field and you lose one to a "save or die" then you have lost an eighth or your capability. When you have four characters you lose one fourth of your capability. And in this situation you also have a greater chance of losing some critical ability.
In a recent battle my players fought four medusa. This meant four fortitude saves every round. My players had good saves and every one of them has a +5 Resistence item, but regardless they would have all been turned to stone simply because the odds that they role in the low single digits at least once are pretty high. If there had been eight of them they would have been more insulated against a couple bad rolls, but on the other hand they would have required more medusae (plural of medusa?) to challenge them.
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